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Date: Sun, 3 Mar 1996 11:41:27 -0800
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From: ZHUNT@Calumet.Yorku.Ca
To: lightwave@mail.webcom.com
Subject: Re: Hypernauts...
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>for the main Triad ship, though. The mech designs were pretty nice, and
>they did an excellent job making them walk (it's not as easy as it looks --
>I've tried).
Hope they had some help from future LW features :) But some nice animation
anyways, especially impressed with the comping of CG and live-action.
> The one other thing that bugged me was the real-life full-scale models
>they used for the characters to interact with. A mock-up of the mech's
>leg, for example, shook a little when one of the characters ran by, and two
>pillars wavered when the bad guy was leaving the planet, revealing the they
>pillas and mock-ups were cardboard that sway in a slight breeze (like
>someone turning quickly).
Yep- its got that patent-pending PowerRanger's feel. :)